1487 – The Pretender Screenshots

Few quick screenshots from our first playable mission, with a much more summery look to reflect the weather, 1480s style!


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Android App Screenshots

This is our first GPS functional android test app, running some basic models on a Samsung Note 4 (deliberately using quite an old / slow phone!). Treasure hunt mockups coming soon watch this space!

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Holgate Windmill

First look from our android demo, presenting Holgate Windmill medieval style! Please excuse the generic terrain (that isn’t Acomb folks . . ), on the plus side the sails even rotate!

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Tavern Interior Walkabout Video

An early look inside a generic tavern – we’re building a range of cosy taverns, inns and houses for the player to explore, unlike here it will be in first person, but a similar theme will be shown including being able to buy and sell from the inn keeper, talk to some of the people (some may have work or a quest for the player to complete) and maybe also some hidden secrets to discover. Oh and obviously all bow and arrows to be left at the door in future please. . its health and safety gone mad!



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Great Hall game

A  quick screenshot of the great hall (located at York Castle) which allows the player to work as a servant, delivering orders to each of the diners. Video to follow, although all the voices are done by yours truly at the moment so might need a bit of a tweak in the future 😉 The hall reflects the normal layout of a medieval hall, namely the head table occupied

by the most important diners, and then 3 passageways leading off to the Pantry, Buttery and Kitchens. In keeping with medieval health and safety advice, the kitchen isn’t part of the great hall building, as they had a tendency to catch on fire, so was usually a hop across the courtyard for the servants! We’re also planning to create this setup in the large courtyard houses currently being developed

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Adding in minigames

The next few weeks we’ll be adding in some of the minigames – repeatable games that the player can do at various points in town. Right now this includes:-

  • ‘Pizza’ delivery. Ok fair enough we know that pizza wasn’t exactly on the menu in 14th century York, so we’re being a bit creative here. Pick up a pizza from the shop, and deliver it as quickly you can, with a bonus paid for quick delivery. Over time the player will learn about shortcuts and Snickleways!
  • Taxi. Please see above for historial accuracy(!). But essentially the player will be in charge of a horse and cart, and the game mechanic will be similar to the delivery game – pick up a player, and deliver them where they want to go. The quicker they get there, the higher the reward!
  • Treasury. Help the treasurer at the castle work out...
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Witches hovel

A stone circle leads to the Witches hovel, one of the . .ahem . . less historically accurate places in the game . .


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All Saints North Street

An early look at in game footage, medieval Ouse bridge (complete with houses, church and gatehouse) can be seen in the background


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Holgate Windmill mockup

With a working, turning mechanism. Today’s windmill is, of course, built much later but it is highly likely that a windmill existed on the site long before, its just too good a spot!

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Website up and running!

Happy to announce the website is now live! Check back for all our latest news and developments about the game!

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